Best 10 eSports players in 2019

Today’s topic : eSports teams by 2019 winnings. eSports are a huge cash industry this days and you will stunned by the amounts esports players make.

As we ascend to the fifth spot on the list, we get greeted with the first Dota 2 player, Anathan “ana” Pham, who has finished the year with just under $3.15 million in his pockets. This is the second year in a row when we see ana among the top five earners, thanks to his achievements with OG Dota 2 roster, which repeated their success from last year and won their second successive International title. By winning TI9, OG earned $15,620,181, which split five-ways earned each player $3.124 million. Seeing him among the top five solely because he won one tournament, however, should not come off as a shock to anyone, considering that since 2011, a player who won The International was guaranteed to finish the year among top five earners, due to massive prize pools that have become a staple for the biggest Dota 2 tournament of the year. Read additional details on Top 10 eSports Players.

Today, we would like to add four schools to the nation’s growing list of institutions with esports programs, beginning with California State University, Fresno. Here you go. California State University, FresnoCalifornia State University, Fresno, Fresno, California, California State University, Fresno (Fresno State University) has announced the launch of two esports programs for fall 2019. The school says that League of Legends will be the first elite student esports team representing Fresno State in competitions against other campuses. Other console games that will be available for competition include Apex Legends, FIFA 2019, Fortnite, Mario Cat 8, NBA2K 2019, Overwatch, Rocket League, SSBU, and Tekken 7.

In addition to the new esports program, Barry University offers a degree program in Computer Information Systems (CIS) with a Digital Media Concentration that the school thinks will interest esports student-athletes seeking a career in the field. The program prepares students for positions in the gaming industry through courses in Video Game Design, Virtual Reality, 3D Modeling, 3D Animation, Web Animation, and Computer Programming. Barry University is currently recruiting gamers for the Buccaneer esports team.

Unlike some other esports organizations, Lazarus used a business model which diversified their investment in several smaller esports titles and it seems like that decision was a right one, as it earned the former SetToDestroyX organization just over $4.2 million. That being said, their biggest payday came from Fortnite World Cup, where they had six players involved, two of which came in clutch and won big. Their Fortnite tandem Wolfiez and Rojo finished Fortnite World Cup – Duos at an impressive second place which earned them $2,250,000, while Jordan “Crimz” Herzog and Zach “Spades” Gifford claimed a 17th place and $100,000 in prize money. Read extra info on https://www.onlineesports.com/news/interviews/top-10-esports-teams-by-tournament-winnings-in-2019.

Swintt, the biggest supplier of content in the iGaming market, has signed a contract of game licencing with the world’s leading provider Unikrn, according to an announcement. Unikrn is a leading esports betting operator, offering bets exclusively on esports games and events, check out our guide here, Unikrn esports review Swintt’s CEO David Flynn said he is happy to announce a continuously growing partnership with the Unikrn brand that has a large market share for betting. Their game will fit right into the casino system from SnittGamify, according to David. We will conveniently connect their games with all the functionalities in the video gaming business with this relationship.

A brief history of esports: While the assumption is that esports are only a recent phenomenon, in reality the first esports event was held back in 1972, when Stamford University students competed against one another in the game Spacewar! The prize? A year-long subscription to Rolling Stone magazine (via Medium). The ’80s saw the first true videogame tournament, with 10,000 attendees gathering for the Space Invaders Championship. However, a lot of this time period saw players focused on beating each other’s high scores rather than competing in organized tournaments. Source: onlineesports.com.